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Part 1. Rugby Union has a problem. The game has become over technical and, at times, boring. Despite the wealth of games available (over Easter you had your pick of seven Super 14 games, an U19 World Cup, Easter Rugby Festivals and more) the public are slowly turning away from our special game.
Newlands and Ellis Park aren't only
emptying due to the poor performances of
the Stormers and the Cats. The product is in danger of being stifled as
the professional
In Stellenbosch an IRB Laws Project Group (allow them a fancy name at least) are trialling several new laws with a view to introducing them in 2008. Rod MacQueen, Ian MacIntosh, Paddy O'Brien, Pierre Villepreux, Richie Dixon and Bruce Cook were all in town a while back to meet and discuss several new laws that could make the laws, and the game, simpler. |
Part 2. The new laws that they are looking to introduce are:
Hands allowed in the ruck
The most radical of the proposed rule changes will see
players allowed to play the ball on the ground in a ruck. In fact the
only rule at a ruck will be that players will have to enter a ruck from
their side (or through the
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Part 3. The idea behind the change is that it makes the laws less about what you can do and not about what you can't do. It eliminates some 30 laws concerning the breakdown. It also discourages players to take the ball to ground as the ball is easily tied up. Offloading in the tackle becomes crucial and when a player goes to ground it is to his advantage to keep the ball away from his body. Referees only need to police the offside now at ruck time. There's no telling players what to do. It's simple - use it or lose it.
Penalties only awarded for foul play or offside All other infringements will become tap penalties.
No number restrictions at the lineout. Teams can have one player or fifteen in the lineout completely at their discretion. Once again it sounds like anarchy but it leaves the referee free to police other things while giving teams the freedom to dictate their own tactics at the lineout. This proposed rule has been tried out on a few occasions and all the feedback seems to suggest that it works well. |
Part 4. Collapsing the maul allowed
Ball passed back into the 22 If a ball is passed back into the 22 it can't be kicked out directly This would decrease the amount of aerial ping pong and also make tactical attacking kicks around the 22m area a new weapon. The defending team would be forced to attack with any ball fielded outside the 22 or kick it upfield without kicking it directly. It seems a sensible rule to promote attacking play. |
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Part 5. Touch judges to police the offside
They are looking to get the touch judge to become more
like a soccer 'assistant referee' in policing the
In chatting to a few players from Stellenbosch the game obviously gets "very tiring". The rucks and mauls were the expected free for all in the first few games but started to take shape as the players got used to the new rules (or lack thereof). Interestingly, the captain has a huge responsibility in these games. He has a split second option to take a quick tap at a 'dead' ruck. He has to assess the fitness of his players and that of the opposition in deciding whether to keep the game moving or to slow it down. |
Part 6.
S Here are some ideas we’d like the IRB to look at. If a player missed a penalty attempt at goal, the game should start back at the halfway, not the 22. Discourage penalties, encourage tries. Change the points awarded. Six points for a try, 2 for a penalty, 2 for a conversion, 3 for a drop goal might be a good place to start. If the opposition doesn't contest then there can be no skew throw at the lineout. Encouraging teams to compete at the lineout instead of waiting to 'sack' the attacking team will enable the team in possession greater attacking options. |
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